论文标题
多模式的类似物推断人文可视化要求
Multimodal analogs to infer humanities visualization requirements
论文作者
论文摘要
与数字环境相比,可以通过观察现实世界环境的配置以及其中的访问者的任务来探讨人文学科多模式接口的差距和要求。示例包括商店,博物馆,画廊和阶段,其任务类似于可视化任务,例如概述,缩放和细节;多维还原;合作;和比较;在现实世界中,环境提供了更丰富的互动。这些功能中有一些在技术和可视化研究中存在,但在实施中不可用。
Gaps and requirements for multi-modal interfaces for humanities can be explored by observing the configuration of real-world environments and the tasks of visitors within them compared to digital environments. Examples include stores, museums, galleries, and stages with tasks similar to visualization tasks such as overview, zoom and detail; multi-dimensional reduction; collaboration; and comparison; with real-world environments offering much richer interactions. Some of these capabilities exist with the technology and visualization research, but not routinely available in implementations.