论文标题

音量渲染摘要(用于nerf)

Volume Rendering Digest (for NeRF)

论文作者

Tagliasacchi, Andrea, Mildenhall, Ben

论文摘要

神经辐射场采用简单的体积渲染作为一种通过利用概率的可见性概念来克服通过射线三角形交集来克服挑战的一种方式。这是通过假设场景由光发射粒子云而组成的,其密度在空间中的变化。该技术报告总结了可区分量渲染的派生。它是以前报告的凝结版本,但在NERF的上下文中重写,并采用了其常用符号。

Neural Radiance Fields employ simple volume rendering as a way to overcome the challenges of differentiating through ray-triangle intersections by leveraging a probabilistic notion of visibility. This is achieved by assuming the scene is composed by a cloud of light-emitting particles whose density changes in space. This technical report summarizes the derivations for differentiable volume rendering. It is a condensed version of previous reports, but rewritten in the context of NeRF, and adopting its commonly used notation.

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