论文标题
外行人在虚拟现实中基于手势的运动中的学习效果
Learning Effect of Lay People in Gesture-Based Locomotion in Virtual Reality
论文作者
论文摘要
虚拟现实(VR)中的运动是VR应用的重要组成部分。许多科学家正在以不同的变化来丰富社区,从而在VR中进行运动。一些最有前途的方法是基于手势的,不需要其他手持硬件。最近的工作主要集中在不同的运动技术的用户偏好和性能上。这忽略了在探索新方法时用户经历的学习效果。在这项工作中,可以调查用户是否可以迅速适应VR中基于手势的运动系统。参与者实施和测试了四种不同的运动技术。本文的目的是双重的:首先,它旨在鼓励研究人员考虑其研究中的学习效果。其次,本研究旨在洞悉用户在基于手势的系统中的学习效果。
Locomotion in Virtual Reality (VR) is an important part of VR applications. Many scientists are enriching the community with different variations that enable locomotion in VR. Some of the most promising methods are gesture-based and do not require additional handheld hardware. Recent work focused mostly on user preference and performance of the different locomotion techniques. This ignores the learning effect that users go through while new methods are being explored. In this work, it is investigated whether and how quickly users can adapt to a hand gesture-based locomotion system in VR. Four different locomotion techniques are implemented and tested by participants. The goal of this paper is twofold: First, it aims to encourage researchers to consider the learning effect in their studies. Second, this study aims to provide insight into the learning effect of users in gesture-based systems.