论文标题

收藏家,小故障和Denkbilder:迈向视频游戏的批判性美学理论

The Collector, the Glitcher, and the Denkbilder: Towards a Critical Aesthetic Theory of Video Games

论文作者

Cao, Jan

论文摘要

为了研究视频游戏的美学,本文建议将视频游戏视为当代的多媒体版本的所谓“ Denkbild”或“ Thinky-imimage”,这是Frankfurt School成员使用的哲学写作实验类型。丹金比尔德(Denkbild)是一种诗意的写作方式,采用了哲学,政治和文化见解的文学快照,这些快照中断和挑战了传统哲学思想的神秘形式。通过Denkbild的角度考虑视频游戏,使我们能够理解视频游戏作为一种形式的多样性,条件性和不可约合性,而不会将其减少到各自学科中的分离零件。通过介绍视频游戏玩家的两个快照,收藏家和小故障,本文认为,Denkbild的概念使我们能够更好地了解游戏,游戏玩家和社会政治背景之间的关系,从意外的纽带,意外突破和绝对自由的时刻来看。

To examine the aesthetics of video games, this paper proposes to consider video games as a contemporary multi-media version of the so-called "Denkbild," or "thought-image," an experimental genre of philosophical writing employed by members of the Frankfurt School. A poetic mode of writing, the Denkbild takes literary snapshots of philosophical, political, and cultural insights that interrupt and challenge the enigmatic form of traditional philosophical thinking. Thinking of video games through the lens of the Denkbild allows us to understand the diversity, conditionality, and incommensurability of video game as a form without reducing it to separate pieces to be examined within their respective disciplines too quickly. By presenting two snapshots of video game players, the collector and the glitcher, this paper argues that the concept of Denkbild allows us to better understand the relationships between game, gamers, and the socio-political context in terms of unexpected bonds, accidental breakthroughs, and moments of absolute freedom.

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