论文标题

对严重救灾的严重游戏的审查

A Review on Serious Games for Disaster Relief

论文作者

Ning, Huansheng, Pi, Zhangfeng, Wang, Wenxi, Farha, Fadi, Yang, Shunkun

论文摘要

从人生开始,人类就受到灾难的影响,给他们带来了许多悲伤的回忆。在与灾难的长期斗争中,人们设计了各种方法来培训有关救灾能力的相关参与者。但是,许多传统的培训方法(例如灾难练习)可能无法提供有效的培训来满足当今的需求。认真的游戏提供了一种创新的方法,可以培训参与者进行救灾,并开发了大量严重的救灾游戏(SGDR)来训练灾难计划和救援能力。同时,没有用于救灾的系统阶段描述,这无法有效地指导参与者在救灾中的工作和培训。因此,本文根据灾难的每个阶段的不同救济工作提出了一个全面,专业的救灾分类框架。基于此框架,我们回顾了每个分类中严重游戏的功能和技术,这些功能和技术可以为研究人员提供可靠的指导,以更好地理解和使用SGDR。此外,我们分析了每个类别中的严肃游戏,指出限制,并为游戏设计开发人员提供一些宝贵的建议。

Human beings have been affected by disasters from the beginning of life, bringing them many sad memories. In the long struggle against disaster, people have devised a variety of methods to train relevant participants in disaster relief capabilities. However, many traditional training methods, such as disaster exercises may not provide effective training to meet the need of today. Serious games provide an innovative approach to train participants in disaster relief, and a large number of Serious Games for Disaster Relief (SGDRs) have been developed to train disaster planning and rescue capabilities. At the same time, there is no systematics phase description for disaster relief, which cannot effectively guide participants' work and training in disaster relief. Therefore, this paper proposes a comprehensive and professional disaster relief classification framework according to different relief work in each stage of the disaster. Based on this framework, we review the functions and technologies of serious games in each classification, which can offer reliable guidance for researchers to better understand and use SGDRs. In addition, we analyze the serious games in each category, point out the limitations, and provide some valuable advice for developers on game design.

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