论文标题

连续曲线纹理

Continuous Curve Textures

论文作者

Tu, Peihan, Wei, Li-Yi, Yatani, Koji, Igarashi, Takeo, Zwicker, Matthias

论文摘要

重复的模式在天然和人为的物体中无处不在,可以使用多种工具和方法来创建。手动创作提供了无与伦比的自由度和控制程度,但可能需要大量的艺术专业知识和体力劳动。计算方法可以自动化手动创建过程的一部分,但主要是针对离散像素或元素而不是更通用的连续结构量身定制的。我们提出了一种基于示例的方法来合成示例的连续曲线模式。我们的主要思想是将基于样本的离散元素合成方法扩展到不仅考虑样本位置(几何),还考虑其连接(拓扑)。由于连续结构比离散元素表现出更高的复杂性,因此我们还提出了稳健的层次合成以提高输出质量。我们的算法可以完全自动生成各种连续曲线模式。为了进一步的质量改进和自定义,我们还提出了一个自动完成的用户界面,以促进交互式创建和迭代编辑。我们通过不同的模式,消融研究以及与替代方法的比较来评估我们的方法和界面。

Repetitive patterns are ubiquitous in natural and human-made objects, and can be created with a variety of tools and methods. Manual authoring provides unmatched degree of freedom and control, but can require significant artistic expertise and manual labor. Computational methods can automate parts of the manual creation process, but are mainly tailored for discrete pixels or elements instead of more general continuous structures. We propose an example-based method to synthesize continuous curve patterns from exemplars. Our main idea is to extend prior sample-based discrete element synthesis methods to consider not only sample positions (geometry) but also their connections (topology). Since continuous structures can exhibit higher complexity than discrete elements, we also propose robust, hierarchical synthesis to enhance output quality. Our algorithm can generate a variety of continuous curve patterns fully automatically. For further quality improvement and customization, we also present an autocomplete user interface to facilitate interactive creation and iterative editing. We evaluate our methods and interface via different patterns, ablation studies, and comparisons with alternative methods.

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