论文标题

凝视 - 凝视引导的广角单眼录像的电影编辑

GAZED- Gaze-guided Cinematic Editing of Wide-Angle Monocular Video Recordings

论文作者

Moorthy, K L Bhanu, Kumar, Moneish, Subramaniam, Ramanathan, Gandhi, Vineet

论文摘要

我们介绍了凝视着眼睛指导的编辑,以通过孤独,静态,广角和高分辨率相机捕获的视频。眼睛凝视已被有效地用于计算应用中,作为捕获有趣场景内容的提示。我们采用目光作为代理,选择将镜头包含在编辑视频中。鉴于原始视频,场景内容和用户目光的曲目被合并,以生成一个编辑的视频,其中包括有效的演员镜头和镜头过渡,以产生对原始叙述的美学和生动的表示。我们将电影视频编辑建模为超过镜头选择的能量最小化问题,其约束捕获了摄影编辑惯例。凝视场景的位置主要决定构成编辑视频的照片。凝视多种竞争方法的有效性通过涉及12个用户和十二个性能视频的心理物理研究证明。

We present GAZED- eye GAZe-guided EDiting for videos captured by a solitary, static, wide-angle and high-resolution camera. Eye-gaze has been effectively employed in computational applications as a cue to capture interesting scene content; we employ gaze as a proxy to select shots for inclusion in the edited video. Given the original video, scene content and user eye-gaze tracks are combined to generate an edited video comprising cinematically valid actor shots and shot transitions to generate an aesthetic and vivid representation of the original narrative. We model cinematic video editing as an energy minimization problem over shot selection, whose constraints capture cinematographic editing conventions. Gazed scene locations primarily determine the shots constituting the edited video. Effectiveness of GAZED against multiple competing methods is demonstrated via a psychophysical study involving 12 users and twelve performance videos.

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