论文标题
用AI绘画 - 探索基于空气指向和强化学习的协作墨水体验
Drawing with AI -- Exploring Collaborative Inking Experiences Based on Mid-air Pointing and Reinforcement Learning
论文作者
论文摘要
数字化正在改变工具和材料的性质,这些性质用于专业和非专业环境中的艺术实践。例如,今天,即使是孩子们也表达自己的想法并通过将平板电脑作为数字画布绘制来探索自己的创造力。尽管有许多基于软件的工具,它们类似于传统工具,例如各种形式的虚拟刷子,橡皮擦等。与传统材料相比,具有人工智能增强基于软件的工具和数字画布的潜力。对与数字画布进行互动的感觉很好奇,这与传统的帆布动态,响应式且可能能够不断适应其用户的输入形成鲜明对比,我们开发了一个图纸应用程序,并与14位用户进行了定性研究。在本文中,我们描述了我们的设计过程的细节,这些详细信息导致使用K臂的强盗作为一种简单的增强学习形式和跳跃传感器,可以使来自所有类似的人走的人都可以绘制大小的大小显示,并绘制大小的大型展示。
Digitalization is changing the nature of tools and materials, which are used in artistic practices in professional and non-professional settings. For example, today it is common that even children express their ideas and explore their creativity by drawing on tablets as digital canvases. While there are many software-based tools, which resemble traditional tools, such as various forms of virtual brushes, erasers, etc. in contrast to traditional materials there is potential in augmenting software-based tools and digital canvases with artificial intelligence. Curious about how it would feel to interact with a digital canvas, which would be in contrast to a traditional canvas dynamic, responsive, and potentially able to continuously adapt to its user's input, we developed a drawing application and conducted a qualitative study with 14 users. In this paper, we describe details of our design process, which lead up to using a k-armed bandit as a simple form of reinforcement learning and a LeapMotion sensor to allow people from all walks of like, old and young to draw on pervasive displays, small and large, positioned near or far.