论文标题

在硬件生成的全息图中的相位随机化的查找表

Lookup tables for phase randomisation in hardware generated holograms

论文作者

Christopher, Peter J., Wilkinson, Timothy D.

论文摘要

虚拟和混合现实系统的上升引起了人们对二维和三维实时计算机产生的全息图的兴趣。相位随机化是全息图投影的组成部分,因为它确保了子帧技术的独立性,并降低了在扁平相图像中看到的边缘增强。但是,相随机化需要伪随机数发生器以及三角函数(例如COS和SIN)的可用性。在嵌入式设备(例如可编程门阵列和数字信号处理器)上,这可能是一个不可接受的负载,因此需要使用专有的知识产权核心。查找表能够减少计算负载,但对于甚至低分辨率系统也可以运行到许多兆字节。 本文在两种用于实时全息图投影的常见算法的上下文中介绍了查找表(LUTS)的使用:Gerchberg-saxton和一步相位 - 续回。进行了一项模拟研究,以调查相对较小的查找表的使用,其中随机数按顺序重复。我们发现,即使对于小型查找表,误差的增加也低于5 \%。还可以通过实验证明此结果。最后,讨论了这项研究的含义并得出结论。

The rise in virtual and mixed reality systems has prompted a resurgence of interest in two-dimensional and three-dimensional real-time computer generated holography. Phase randomisation is an integral part of holographic projection as it ensures independence in sub-frame techniques and reduces the edge enhancement seen in flat-phase images. Phase randomisation requires, however, the availability of a pseudo-random number generator as well as trigonometric functions such as cos and sin. On embedded devices such as field programmable gate arrays and digital signal processors this can be an unacceptable load and necessitate the use of proprietary intellectual property cores. Lookup tables are able to reduce the computational load but can run to many megabytes for even low-resolution systems. This paper introduces the use of lookup tables (LUTs) in the context of two common algorithms used for real-time holographic projection: Gerchberg-Saxton and One-Step Phase-Retrieval. A simulated study is carried out to investigate the use of relatively small lookup tables where random numbers are repeated in sequence. We find that the increase in error is low and tunable to under 5\% even for small look up tables. This result is also demonstrated experimentally. Finally, the implications of this study are discussed and conclusions drawn.

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