论文标题

通过轻量压缩实现低功率的头部仅相位全息图显示

Realizing a Low-Power Head-Mounted Phase-Only Holographic Display by Light-Weight Compression

论文作者

Soner, Burak, Ulusoy, Erdem, Tekalp, A. Murat, Urey, Hakan

论文摘要

头部安装全息显示器(HMHD)预计是全息视频显示系统的第一个商业实现。 HMHD在硅(LCOS)空间光调节器(SLM)上使用液晶,最适合显示仅相位全息图(POH)。单色,60 fps Full HD,2-EYE,POH HMHD系统的性能/瓦需求约为10 tflops/w,这比市售移动处理器可实现的数量级高。为了减轻此计算功率约束,应在附近的服务器上生成可展示的POH,并通过无线链接以压缩形式发送到HMHD。本文讨论了可行的基于HMHD的增强现实系统的设计,重点介绍压缩要求和每像素速率差异折衷,以将显示已就绪的POH从服务器传输到HMHD。由于HMHD中的解码器需要以低功率运行,因此仅考虑具有低功率解码器实现的编码方法。还报道了2D相解开和平面量化对压缩性能的影响。接下来,我们提出了一种具有渐进量量化的多功能PCM-POH编解码器,可以适应SLM-Dynemic-grange和可用的比特率,并具有每个像素率速率 - 距离控制的功能,以实现可接受的POH质量,以60-200 mbit/s的目标速率可靠,可以通过当前无线技术可靠地实现。我们的结果表明,使用拟议的适应性压缩,并具有轻巧的解码,使用提议的适应性pOH的适应性压缩,并具有市售的组件,实现低功率,质量确定的多用户,交互式HMHD增强现实系统的可行性。

Head-mounted holographic displays (HMHD) are projected to be the first commercial realization of holographic video display systems. HMHDs use liquid crystal on silicon (LCoS) spatial light modulators (SLM), which are best suited to display phase-only holograms (POH). The performance/watt requirement of a monochrome, 60 fps Full HD, 2-eye, POH HMHD system is about 10 TFLOPS/W, which is orders of magnitude higher than that is achievable by commercially available mobile processors. To mitigate this compute power constraint, display-ready POHs shall be generated on a nearby server and sent to the HMHD in compressed form over a wireless link. This paper discusses design of a feasible HMHD-based augmented reality system, focusing on compression requirements and per-pixel rate-distortion trade-off for transmission of display-ready POH from the server to HMHD. Since the decoder in the HMHD needs to operate on low power, only coding methods that have low-power decoder implementation are considered. Effects of 2D phase unwrapping and flat quantization on compression performance are also reported. We next propose a versatile PCM-POH codec with progressive quantization that can adapt to SLM-dynamic-range and available bitrate, and features per-pixel rate-distortion control to achieve acceptable POH quality at target rates of 60-200 Mbit/s that can be reliably achieved by current wireless technologies. Our results demonstrate feasibility of realizing a low-power, quality-ensured, multi-user, interactive HMHD augmented reality system with commercially available components using the proposed adaptive compression of display-ready POH with light-weight decoding.

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